HORSE RACING SIMULATION, LLC PROUDLY PRESENTS
THE 2007 BREEDERS' CUP EDITION OF THE
HORSE RACING FANTASY GAME

Horse Racing Fantasy - "Breeders' Cup Edition" Help File

Log-in Page

  • There are plenty of horse racing games out there, and there are plenty of horse racing handicapping tools. Horse Racing Fantasy "Breeders' Cup Edition" brings you the best of both in a single product. All of the horses represented are the actual participants in name and characteristics of those in the actual Breeders' Cup event. Our product can be utilized in multiple ways. As a simulation tool, which will help both the experienced and novice handicapper to translate the sophisticated and complicated numeric past performance data available into a full-screen, 3-D visual event. In simplistic terms, we bring those numbers to life. And, to even further assist handicappers, we provide the tools inside our product that allow them to adjust each horse's individual running style, just like jockeys and trainers would, to conform with the potential setup of how a race may play out. Allowing for those adjustments, handicappers will see visually who and how what horses might be affected by such adjustments and how it affects the outcome for any given race. The bottom line - as a simulation tool, Horse Racing Fantasy "Breeders' Cup Edition" helps handicappers look for golden betting opportunities that are not necessarily obvious through traditional handicapping methods. It also helps the novice handicapper get a better understanding of horse racing in general and as a game Horse race fantasy (Breeders Cup Edition ) is a lot of fun
  • Please refer to Adjust Setup Detail Page below and Detailed Results Page for more information on using our product as a handicapping assistance tool.
  • As a horse racing game, Horse Racing Fantasy "Breeders' Cup Edition" will keep you entertained for many hours while you enjoy participating in multiple aspects of horse racing. Our Betting Game will allow you to practice your betting strategies by yourself and with friends and family by running all 11 Breeders' Cup races over and over again and adjusting horse traits and post positions to create randomized results. Think of our Spectator and betting Game's as Monopoly on steroids. If being a passive participant is not enough for you and you really want to get your heart pounding (warning: people with heart conditions may not want to play our game or should contact their doctor first), then we recommend you try our Jockey Game. The Jockey Game will allow you to ride your favorite Breeders' Cup horses and by randomizing the race, you can assure yourself of a unique, heart-pounding, thrilling experience in each race you ride. Play our Jockey Game and see first-hand the challenges jockeys have while making split-second decisions prior to and during each race. Our Jockey Game will bring you hours of enjoyment day after day, even long after the Breeders' Cup event has ended.
  • If you find the Horse Racing Fantasy "Breeders' Cup Edition" your cup of tea, whether as a simulation tool (handicapping), an educational tool (to learn about horse racing) or just as outright fun, you might want to take advantage of our future products, which will include everything from simulations of upcoming major stake races, additional game components like our Trainer Game (allows you to compete in a virtual world of horse racing) and the ability to compete in online tournaments with players from all over the country in our Betting, Jockey and Trainer Games for real prizes including tickets to top horse racing events around the country.
  • Horse Racing Fantasy allows multiple players to track player stats independently. To add a new player, simply click "New Player", enter their information and click "OK". To choose the player who will play, simply access the drop-down menu displaying the player's names, choose the player you desire and click "Continue". You can also change players on the Game Setup Page by clicking on the Play icon and hit Change Players. Please note that occasionally while playing the game you will see a pop-up that indicates HRFAN is running and you will not be able to proceed with the game. If this occurs, simply log out of the game, click on the Game icon and make sure you are at the Log-in page first and not the Game Selection Page. If you are taken to the Game Selection Page, log out again and log-in again. If and when this occurs no data should be lost from the game and you will be able to pick up where you left off.
  • Send Email to [email protected] - Let us know your feedback, comments or questions. Send us the good with the bad. We are open to all your comments.
  • On all screens, by clicking on the Show Picture button at the top right-hand corner of the page, the player has the ability to remove data and display the picture for enjoyment purposes

Game Setup Screen

Certain versions of our Game may or may not include all of the identified tabs below.

File

  • In the first drop down under File and then Exit (which closes the game),
  • Initialize Database - erases all player data, racing records and past performance data on horses, and any horse files built by the player. This is not recommended unless you are directed to do so by our support team.
  • Enter Product Code - From time to time you will receive emails with special offers from either Horse Racing Simulation LLC or our brand partner offering the opportunity for you to purchase enhanced versions of our game or additional horse files. If you decide to purchase, it is under this drop down choice where you would enter the code we email you after purchase is made.

Edit

  • Player Settings - Here you can add new players, delete existing players and review player stats. You can also adjust the following options that will affect your betting game: the amount of the initial betting pool, your minimum/maximum bets, track percentage take. Initial betting pool cannot exceed $1 million. Maximum bets cannot exceed $50,000. You can also adjust your default bet for convenience. Under Time Display Precision, you can adjust from a tenth of a second to two seconds from the display time during the race (this may or may not be available in your version of the game). Under Performance Variability, you have the ability (in some versions of our game) to randomize horse traits from none to high. Players use this function to look for possible long shots when high variances can occur. We suggest, when using our game as a handicapping tool, to limit the variability to either minimal or low on major graded stake races and to low to normal on allowance races and normal to high on races containing more inconsistent horses, such as low priced claimers or maiden races. (High variance is also acceptable when playing in non-tournament jockey and trainer games.) Under Auto-Race Save Options, allows you to save run races if and when you desire. The adjustment of this feature may not be available when playing our trainer game or betting game tournaments.
  • New Player - This field simply allows you to create a new player to compete against any of the existing players already on the game. This feature is utilized for tracking player bets and jockey statistics as well as displaying saved races when a specific player is playing the game.
  • Options - Allows you to adjust the color depth based on your screen settings and resolution. If the game screens do not properly fit into your computer screen you may need to adjust the resolution size. Players may want to try several sizes to see what works best for them. Resolution and color depth are important for the quality of the graphics.

Play

  • Change Player - You can add, change or delete players. To add a new player, simply click "New Player", enter their information and click "OK". To choose the player who will play, simply access the drop down menu displaying the player's names, choose the player you desire and click "Continue." You can also change players on the Game Setup Page by clicking on the Play icon and hit Change Players.
  • Basic Game - This launches the basic game - the same thing as the Basic Game tab on the Game Setup Page.
  • Trivia - If you want to take a break from playing, you can play our trivia challenge. Usually, the questions are geared toward the partner distributor of the game. Your trivia scores are not kept in a database at this time. Updating trivia questions are done randomly.

View

  • Player Statistics - An accounting or summary of your stats as you play a variation of our games. All statistics are kept separately by player and by category. Categories include jockey stats, betting stats and trainer stats. Please note that some games and statistical information are not available in variations of our software. The Player Statistics page will also let you reset your statistics as long as the statistics are not being kept for a tournament. Statistics being kept for a tournament cannot be reset until the information is passed to our servers.
  • Horse Information - (May not be applicable in this version of our product.) This is our database consisting of all of the starting and accumulated horse information on the individual horses and horse files that our users either purchase or receive from us. Horse Information allows players to analyze all horses in file, not just their own, prior to, during and after game are completed, including Spectator Game, Jockey Game, Trainer Game and Betting Game. Horse Information (stats) are kept separate for each file of horses our customers purchase or receive. This allows players to keep the same horses in different files with different historic and go-forward information, which in turn, allows each game to function independently and all data to be accumulated separately. As a player builds files, it is possible for the same horse in different files to have not only a different starting performance level, but also accumulate a different history on a go-forward basis. Horse Racing Simulation randomizes and adjusts starting horse data with different files sent out to keep all variations of our games new and fresh. Never expect a horse to perform the same way by name only when you receive a new file from us. The only exception for this is in the (live stake race's) for up coming simulation games.
    On upcoming stake races where our game is used as a simulator of the upcoming event, horse information is consistent, therefore, it is not stored,and no past performances data is accumulated in the game. The information we have in the game runs similar to the information you could extrapolate from the Daily Racing Form, Equibase and other horse data sources with current past performance information. Running the same race in this situation without adjusting the race set up details can lead to very consistent end results.
  • Results Charts - Not applicable in this version of the game.
  • Past Performance - This feature is not available for certain branded versions of our game. The Past Performance feature would normally store race results generated by the player and their horses and the horses they compete against building a performance history and an evaluation platform for future events. The Past Performance feature is particularly used in our Trainer Game and Jockey Tournament Games. Upcoming simulated race contenders' past performance should be obtained from the Daily Racing Form, Equibase, Racing Digest and other sources of current race information.
  • Send Email - Let us know your feedback, comments or questions. Send us the good with the bad. We are open to all your comments.
  • On all screens, by clicking on the Show Picture button at the top right-hand corner of the page, the player has the ability to remove data and display the picture for enjoyment purposes.

Player Stats Page

  • The Player Stats Page will provide you the statistics for all users playing the game. To see specific stats on any player, simply select the player under the Player Selection Screen and the statistics for jockey, betting and trainer games, if applicable, will be displayed. Some versions of our games allow you to track stats by season (current and lifetime). On other versions only the lifetime option is active. Warning: Resetting stats at any given time will eliminate all player statistics and reset to zero.
  • Point Earning System - Under jockey statistics, jockeys earn points along with their percentage of purse money. Point systems are utilized in our tournament games and may or may not be relevant to the version of the game you are playing.
  • Betting Bank Account - Players start with $50,000. A player can add $1,000 up to a total of $500,000 in their account anytime on non-tournament betting games. A player can also reset his account to zero along with his betting stats.
  • Trainer Statistics - This feature is not applicable in this version of the Game.
  • On all screens, by clicking on the Show Picture button at the top right-hand corner of the page, the player has the ability to remove data and display the picture for enjoyment purposes.

Prebuilt Race Page

  • Pre-Built Race Option / Pick from Pre-built Races - By clicking on this radio button, a player can then choose from the designated races listed under Pick Desired Race screen below. Featured upcoming stake races are titled with their name and the actual event date. Player Saved races are simply given a number. Simply highlight the race you desire to display. The race's information and details will appear in the right on Race Data screen in details. Click the Continue button at the top of the page to move to the next setup phase of the game.
  • After the initial running of each identified pre-built race, an additional option will appear on the screen for the player/user. Scramble Post Positions feature - allows the player to automatically scramble the post positions for the designated race, which will affect the computer-generated running style for each horse in the race. After the initial running of a pre-built race the player must select the scramble post position box in order to bet the race. A player can ride a non-scrambled race but the results will not show up in his jockey stats. Not scrambling the race will only allow the player to view, ride (stats not saved) and adjust race set-up details. Players use this feature for more game randomization when playing in jockey and betting mode. When using our product as a simulation tool, post position randomization is acceptable until the actual post positions have been drawn, at which point you will receive an email notification asking you to upgrade your horse files which will provide you the most up-to-date statistical information on each horse and the horse's proper post position. At that point, if utilizing our product specifically as a simulation tool, we strongly suggest you do not utilize the Scramble Post Positions feature.
  • Pick From My Saved Races: After each race, the user will have the option to save races for future viewing enjoyment only. Choosing a race from your saved race file will show as a numbered race under the Pick Desired Race screen (e.g., 001, 002,003 etc). Details of the race will show under the Race Data screen. Users selecting a race from this list will only be allowed to view races - no betting, no riding and no race detail adjusting.
  • Please note the following: All races run will have a slight variation in outcome based on some randomization factors inside the game. The only exceptions is running selected races that you, the player, has saved. Players save races for enjoyment purposes only (watch replays over.)
  • Shuffle Post Positions - Randomly shuffle post positions on provided horse races (pre-built) only. You cannot shuffle post positions on replaying user saved races. By shuffling post positions, the computer will generate different strategies as to how the horses will run, which can dramatically affect pace scenarios and other race factors. Scrambling post positions ensures a higher randomization factor and a higher probability of a changed result. Scrambling post positions can effect the odds of the horse on the field of horses page.
  • Send Email - Let us know your feedback, comments or questions. Send us the good with the bad. We are open to all your comments.
  • On all screens, by clicking on the Show Picture button at the top right-hand corner of the page, the player has the ability to remove data and display the picture for enjoyment purposes.

Field of Horses Page

Help

  • Top left-hand corner will display the name of the event being simulated, the eligible horses, distance and purse value.
  • Horse Traits - Will display the horse's name, our computer suggested odds based on what the computer believes the probable finish will be, speed ability, stamina and general running style. These give the player a quick overall evaluation of how the race will set up. It is also a good overview of where your horse should be positioned when playing the jockey game. For example, a horse with a running style designated "on the lead" means that this horse feels most comfortable and is most effective on or near the front. Modifying a horse's running style will more than likely generate a less-than-optimal performance. Exceptions to this are horses that are designated with multiple running styles with words such as "flexible" or "flexible/near pace." This indication means that this particular horse has multiple running styles. Another exception may be to adjust a horse's running style if to many horses in the race have the same running traits.
  • Betting Pools - This is a simulation of a pre-determined betting pool. The initial odds in the betting pool is determined by the computer projecting the probable odds based on the entered horses, their current form, post positions and racing strategy as compared to the other horses entered in the race. A variation of any of these factors will adjust the odds and then be adjusted in the betting pool. Players have the ability to bet with fictitious money on any horse they desire. The bets they place on those designated horses will be taken into account within the betting pool and may or may not affect the actual odds depending on the betting pool size, the amount bet and the initial odds of your horse. Our game works just like a real parimutuel betting system to create the most realistic play. This forces players to make bets that are realistic taking into consideration the designated pools ,the amount they have to wager and other factors just like in real racing, the computer initiates and limits the win amount to a percentage of what is in that designated pool.
  • From this screen, a player can either bet, ride, run this race or adjust setup details. Below is an overview of each category and how to enjoy this game:
    • Bet - Clicking the bet button will allow you to take the fictitious bank roll provided by the game and use it to make wagers on your predicted outcome. A combination of wagers can be made including several exotic bets. Please Note: If you plan on being a jockey as well as betting, you must first select the horse to ride. As in real racing, jockeys and trainers can only bet their horse to win. Once you select the horse you will be riding, you are limited exclusively to win bets on that horse. No other wagers will be accepted. You are allowed to bet multiple horses in a combination of multiple wagers if you are playing just our Betting or Spectator games and are not riding in the race. As in real horse racing, it is not uncommon for handicappers to hedge bets or make multiple bets on a combination of potential outcomes.

      Hint: Calculating your ROI on bet dollars should be an important part of deciding who you wager on and the amount of those wagers. First make sure you are the identified account under the Player screen on the upper left. When competing with friends and family who are betting on the same race, each player can access their account from this screen without exiting. This allows for quicker game play. If a player does not want to make his bets available to other players, simply click the Hide Bets button after making a wager. Betting limits are determined by your remaining bank roll. To make a wager, click on the amount you wish to wager first, then click the type of wager, then enter the horse's numbers by utilizing the drop down menu to the right. When you hit Enter Bets, your bets will appear in the Bets Made screen below. Once the race is finished, the computer will calculate the results of the wagers you've made and post the results to your account. A player can track his betting history on the Player Statistics page. For more help tips on betting, please go to the help menu on the Enter Bets Page.
    • Ride - Once you have chosen the horse you want to ride, click on that horse and click on Ride. A confirmation box will appear confirming the selected horse, check OK and then click on Run Race. In this version of our game, players are not allowed to adjust the setup details of the race prior to selecting a horse to ride. This feature is only enabled on upcoming future real race events so players can play out various strategies to help them make their real money wagering decisions. Jockey Tips: The best way a player will learn about this game is to play it, but here are some key jockey tips that will help you ride the horse better during the race:
  • Once you choose your horse, confirm and hit Run Race, a new screen will appear. That screen is our keyboard hints page. Here is a detailed explanation of keyboard functionality for jockey control and playing our Game. A keyboard hint screen will also appear when playing our Betting or Spectator Game. Different keyboard functions are available for various modes of our Game. Please pay close attention to the keyboard hints page before clicking on the Continue button. Once you're comfortable with the keyboard navigation, simple hit Continue and the race will begin. The camera will slowly zoom in on the actual race and will start immediately with a 3-second countdown. The highlighted horse is the horse you control. We suggest that at the start of the race you immediately adjust to a camera view that is most comfortable for you. You can utilize your keypad numbers 1 through 9 for nine different camera angles of your horse.

    Hint: Camera angles 3 and 4 are direct jockey angles. We also suggest that before riding in a race, that you run several races as a spectator and get comfortable with the various camera views that are available. In our Spectator or Betting Game, camera angles are always based on the lead horse but can be changed when following the instructions on the keyboard hints page. In the Jockey Game, they are always based on your horse. During the race in non-jockey mode, our Game allows the player (by hitting F8) to change the main focus horse. Simply enter the horse's number, hit Continue and then use your 9 camera angles as you would normally (keys 1 through 9). This feature is important for players in spectator or betting game mode. By holding the left mouse button down on camera angles 3 and 5, you can further adjust the camera angle view.
  • In jockey mode, you can control your horse by using the arrow keys or using the control panel on the left screen with your mouse by clicking on the designated arrows.
  • You can also control camera angles by simply using your mouse on the bottom right-hand corner of your screen. A camera control pad will slide up when moused over, which will allow you to change to different camera angles rather than using the numbers on your keypad.
  • Increasing and decreasing the horse's speed is indicated by a green or red arrow either in front of or behind the horse. When using your keypad, under most camera views, the up-down arrow speeds up or slows down your horse and the right-left keys steer your horse in and out. Please Note: Several camera angles work differently. When controlling the horse with your mouse with the arrows on the screen, the green arrow will increase and the red arrow will decrease speed.
  • Some players prefer controlling a horse from the keypad; some with the mouse on the screen. After running several races, you will decide which is more comfortable for you.
  • Our jockey game utilizes very realistic attributes and will only allow the horses to perform within their true ability. Trying to get horses to perform outside of their ability, such as going too fast too early or staying too far back when that horse has a tendency to be close to the pack, will dramatically affect that horse's chance of performing well.
  • Monitor the energy and effort bars on the left of the screen to maximize your horse's performance. No horse should be exerting full effort until the stretch drive unless you're looking for a quick burst of speed to move into a better position or the race is a all out sprint.
  • Speeding up and slowing down a horse too quickly will waste energy and hinder performance just like in real racing.
  • Try to keep your horse positioned during the race with the most ground-saving trip. Going wide on turns will cause you to lose ground and will dramatically affect your outcome.
  • Try not to get blocked during the race. Getting your horse blocked can cause the horse to lose valuable ground and positioning and will affect your results.
  • Running up on horses from behind can force your horse to slow down dramatically and waste energy in building momentum back up.
  • Play the game with a general strategy in mind just like real jockeys. Even though strategies change during the race, understanding the potential and running style of the other horses will allow you to make more precise decisions during the game.
  • Just like in real racing, making hasty decisions like slowing the horse down too quickly or speeding him up too quickly will affect your horse's outcome dramatically.
  • The larger the field in the race, the more likely it is that certain horses' running styles will overlap. For example, if your horse likes to be near the front, expect other horses to favor that running style. If this occurs, you have to make quick decisions and adjustments in strategy to ensure the best possible outcome. The clock that is displayed during the race is a significant factor in determining if and how you need to adjust your riding style during the race. Understanding fractional times for the class of horse you're riding and the distance of the race is very important. As you play our Jockey Game, you will become more familiar with the times that are acceptable for races you are in, the class of horse you're riding and the distance. Not only will this make you a better jockey in our game, but a much better handicapper in real life.
  • Expect it to take five to ten races before you get comfortable. Running the same race over and over again can help you quickly increase your skill level as a jockey player and show you how different approaches for the same race will force the computer to adjust the riding of the other horses in the race.
  • In some instances, the displayed or identified running styles of the horses may be totally ineffective in this particular race that your horse is participating in. Watching the energy bar during the race can be a good indication of how comfortable that horse is in the position he is in during the race. A quick drop in energy early in the race indicate too much effort being exerted too soon, which will more than likely lead to a poor performance. Just the opposite, a slow-dropping energy bar will probably indicate a horse that is not being used enough and will probably not show a maximum effort and will therefore under-perform.

    Hint: As the jockey, it is best to try to finish each race just as your energy level is expiring. Finishing with negative energy (an energy bar that is zero with the race still in progress) or finishing with too much energy is an indication that the horse was not ridden correctly.

    Another hint: In some cases, it's desirable to finish with some energy, as when you're the jockey in our Trainer Game. Finishing the race with a good result and with energy still available can indicate a quicker returning horse for its next performance. Again, the consideration of this depends on the game you're playing and what you're trying to accomplish.
  • Don't expect to either go way out in front(and steal the race) or stay way behind and save all your energy. Unless your horse has an absolute style for this type of performance, dramatic adjustments in running style will hinder that horse's results. Please Note: Game utilizes all real horse attributes. The horses in the designated race will only perform, with a slight variation(depending on control settings), within the parameters identified by their current racing form. This is critical information.
  • Keeping your horse on the rail during the race will definitely conserve energy, but as in real racing, you risk being blocked or boxed in, which will force you to lose ground and hinder your potential outcome.
  • Bumping into horses will force your horse to lose ground and hinder his final position.
  • Horses in our game will never fall or get into accidents, but poor jockey skills will penalize your horse, affect his energy level, effort level and, therefore, his final position at the end of the race.(horses in our training game are prone to injury based on several factors. The trainer will be notified when a injury happens)
  • When trying to block the horse behind you by moving in and out will waste your horse's energy effort and cost him considerable ground. Also, moving your horse wide to intentionally carry a horse coming up behind you wide, as well, through a turn will force your horse to lose valuable ground and travel an extra distance, affecting its final position.
  • If your horse is a front runner, you are able to get to the front easily. Slowing your horse down can, in some cases, conserve energy, but slowing your horse down too much will quickly bring the other horses upon you and your horse may waste more energy trying to regain momentum. In addition, while trying to regain that momentum, the other horses that were coming from behind, having greater momentum and speed abilities , may be able to easily pass your horse.
  • Do not ride your horse like you drive your car. The best way to conserve energy and effort is to ride the horse conservatively and with a strategy in mind.
  • Sometimes during the race, you may be trying to shift your horse in or out and the horse doesn't appear to be responding. This can be due to several factors: a) your horse is tired and slow to respond; b) he's coming off a turn and it's hard to navigate; c) you're too close to the horse in front of you and can't shift positions; and d) there's a horse behind you, either on the inside or outside, preventing him from moving.
  • Horses that get tired during the race have a tendency to shift in or out on their own.
  • It's best while playing the game as the jockey to use a variation of camera angles to not only determine your exact position, but also the positions of the competitive horses you are most concerned about.
  • After being a jockey, to improve your skill set, you might want to save the races you ride to replay them and critique your own riding ability. Reviewing your own races after the fact will help you understand the opportunities that might have been missed during the race.
  • Once the race is over, you will be given a selection screen to choose from - either Photo Finish or Results. Clicking on Photo Finish will replay the stretch drive of the race that just occurred. The frame of the first three horses to hit the wire stops and hitting any key or your mouse will take it to the next frame. Once the first three finishers are passed, the rest of the horses will go through and complete the play. Clicking on the Results button, generates the Results Chart.
  • Run Race - To run a race and let the computer control the outcome, a player can simply hit the Run Race button. A player can adjust the race setup details prior to the running of the race and modify the race pace and strategy scenarios. Handicappers use this feature to look for potential variations in outcome. After race is run, you will be given a selection screen to choose from - either Photo Finish or Results. Clicking on Photo Finish will replay the stretch drive of the race that just occurred. The frame of the first three horses to hit the wire stops and hitting any key or your mouse will take it to the next frame. Once the first three finishers are passed, the rest of the horses will go through and complete the play. To pause a race, just hit the escape key at anytime during the race. Your F3 key will slow the race down and your F4 key will speed the race up. As a jockey in tournaments, you will not be able to slow the race down, speed up or pause the race. Clicking on the Results button, generates the Results Chart.
  • Adjust Setup Details - Allows players to modify the race setup details in order to change potential race outcomes. This feature is utilized by handicappers looking for the most consistent outcome even when adjusting how the race will setup and play out. For full details of adjusting setup, please see Help on the Adjust Setup Details screen.
  • Just Running Simulations - When running race simulations of upcoming races, various strategies should be used to maximize our software. The outcome of a horse race depends upon various factors. In theory, the same race run over and over again could and probably would have different results(depending on the preset race variation factor). Use our simulator with that thought in mind. Adjust the setup details on each horse based on the potential race setup and its variations. Simulate the same race over and over again with those adjusted setups and look for the horse(s) finishing consistently regardless of the setup adjustments.

    Do not run the simulator as a straight race predictor. Although winners can be picked under this scenario, it is best to randomize race setup and pace factors to look for the consistent runners and those that can adjust to a potential change in strategies during the race. The race simulator should really be used as a tool in conjunction with general handicapping to visually play out pace scenarios including speed duels, bad trips, and other factors that can positively or negatively affect a horse's performance in a given race. Keep in mind that the simulator does not take into account certain events: trainer changes, jockey changes, a horse's overall physical and mental health conditions. The simulator does not consider recent workouts, which can also be an indicator of a horse coming in or going out of form. Although the simulator considers layoffs, it does not consider the layoffs on an individual trainer basis.

    Being the jockey in a simulated upcoming race can also help you understand some of the potential issues and concerns that may arise that might not be readily apparent by just handicapping the race. The simulator is a great way to polish your handicapping skills and confirm your handicapping selections. The simulator can also be utilized with its randomizing post position tool as a way to understand how the same horses might compete differently with different results when starting from different post positions. This feature is depending on the level or trait variation pre set for the race. for upcoming real races that variation factor can be set to a minimal or zero variation.

  • Past Performance Review - This feature is not available for certain branded versions of our game. The Past Performance feature would normally store race results generated by the player and their horses and the horses they compete against building a performance history and an evaluation platform for future events. The Past Performance feature is particularly used in our Trainer Game and Jockey Tournament Games. Upcoming simulated race contenders' past performance should be obtained from the Daily Racing Form, Equibase, Racing Digest and other sources of current race information.
  • Send Email - Let us know your feedback, comments or questions. Send us the good with the bad. We are open to all your comments.
  • On all screens, by clicking on the Show Picture button at the top right-hand corner of the page, the player has the ability to remove data and display the picture for enjoyment purposes.

Enter Bets Page

  • The Enter Bets Page allows players to manage their betting accounts and place bets on the designated race chosen from the Pre-Built Race Page.
  • Rules to remember:
    1. You are not allowed to bet on saved races (races previously run and saved by a player).
    2. You are not allowed to bet on pre-built races that have already run and have not had their post positions scrambled after the initial run.
    3. You are allowed to bet on races where you have chosen to be a jockey, but you can only wager to win on the horse you're riding.
    4. If you wish to ride as a jockey in a given race, you must first select the horse you wish to ride before entering the bets page. Entering bets prior to choosing a horse to ride will automatically prevent you from riding as a jockey in the race.
  • The drop down menu on the left will display the player account from which the bets will be debited or credited.
  • The computer will track all bets separately under the individual accounts allowing players to compete with each other.
  • Before wagering, make sure the proper account is showing in the drop down menu.
  • You can add additional players for the Betting Game by simply clicking on New Bettor and following the setup directions.
  • You can add additional money into an account by simply clicking on Add Money and following the directions.
  • Players are limited to $500,000 maximum in their account.
  • Maximum bets are usually pre-set in the game. To adjust your maximum bet settings, simply log into your Player Options, which can be accessed from the main screen, choose Edit, click on Players, then look under Options and Settings. Your minimum, maximum and default bets can all be adjusted from this screen. After making the designated adjustment, simply hit Save and continue play.
  • You can place your bets by simply typing in a specific amount under Bet Amount screen or choosing one of the default bet settings.
  • Type of Bet- We offer seven different types of bets. The game will automatically default to a Win bet. Players can adjust the type of bet by repositioning the radio button on the particular type of wager they desire.
  • Choosing either Exacta or Exacta Box screens will allow players to enter multiple horses on the horse entry screen.
  • Once you designate the amount, type of wager and horse(s), simply click the Place Bet button in the upper right-hand corner of screen. Bets will appear in the Bets Made screen towards the bottom.
  • To cancel a designated bet, simply highlight the bet in the Bets Made screen and click Cancel Bet. You can only highlight one bet at a time to cancel.
  • The Bets Made screen will record the bets in the order they are received, identifying the player, the bet amount, the type of bet and horse's name. As long as the designated player is chosen from the drop down menu, players can go back and forth placing bets.
  • Clicking on the Done Betting button will register your bets inside the computer and take you back to the Field of Horses screen where you can activate the race.
  • All bets will post to your player's statistics at the end of each race.
  • Why can't I bet? Please make sure you have ample funds in your account to utilize the betting mode.
  • Betting When You're The Jockey - In order to bet when you're the jockey, as indicated above, you must first choose the horse you wish to ride from the Field of Horses screen. Please follow jockey instructions from the Field of Horses Help section. After you are confirmed to ride a particular horse, simply click on the Bet button to enter the Betting screen. Your horse will automatically be pre-selected and you will only be allowed to bet your horse to win. No other wagers will be accepted.
  • Betting Terminology - Our Betting Game can be utilized to help the experienced handicapper play out fictitious wagering strategies on particular upcoming races. Our Betting Game can also be used by friends and family who want to compete head-to-head. Below is a brief introduction to betting terms and their meanings:
    • Bet Amount - The amount of money you're willing to risk on a particular horse or combination of horses.
    • Win Bet - When placing a Win Bet, you are predicting that the particular horse you are wagering on will finish first. In order for you to win your bet, that particular horse must win the race.
    • Place Bets - A place bet on a horse is predicting that the particular horse you're wagering on will finish first or second.
    • Show Bets - Betting your horse to show is a prediction is that your horse will come in either first, second or third.
    • Exacta Wagering - Exacta wagering is a prediction that the two horses you have identified will finish first and second, exactly, in the race.
    • Two-Horse Exacta Box - You predicting the first and second horse outcome in either order.
    • Three-Horse Exacta Box - The player selects three horses predicting that two of those horses will finish first or second in no particular order.
    • Prices and Payoffs - If you bet a horse to win and he finishes first, a horse will usually display three prices after his name. The first price is a Win Bet price. The second price is the Place Bet price. The third price is the Show Bet price. The Win price is usually substantially higher than the Place price, and the Place price is substantially higher than the Show price. In theory, betting and predicting a horse to show (finishing 3rd) is easier than betting or predicting a horse to win (finishing first). The payoffs you receive when making winning bets will correlate to the prices of the individual horses and their designated payoffs. All payoffs are calculated on $2 wagers, therefore, betting $2 to win on a 5:1 shot would return a $10 profit plus the original wager back, for a total return of $12. Probable win prices can be estimated by looking at the odds for horses on the Field of Horses screen. The odds reflect the payout per dollar wagered. To calculate your potential payoff on a Win bet, multiply the odds by 2 and add $2. For example, a horse whose odds are 10:1 and wagering $2 to win, if it wins, will return a 10 (odds) times 2 (amount you bet) plus $2 return(the original bet) or $22.
    • Our game, like real horse racing, works on a pari-mutuel pool. The computer estimates the probable odds on each horse based on the race setup. Those odds are displayed on the Field of Horses screen. The computer assumes a fictitious amount of money has been wagered on each horse. As in real horse racing and pari-mutuel wagering, a 15% handling or management fee is removed from all the betting pools. The remaining 85% is the identified amount of money that is paid back to the winning bettors on a particular wager. Therefore, it is possible that players betting on particular horses in our game, depending on the horse's original odds and the amount of the betting pool generated by the computer, can have an effect on the actual final odds of each horse in the race. Example, betting $10,000 to win on a 25:1 shot where the initial betting pool shows only $20,000 placed on that horse could substantially drop the odds because the total amount of money bet on that horse has increased by a significant percentage. This feature allows us to run our game in a real wagering environment and forces the players, when betting, to use traditional horse racing logic and strategies.

Adjust Setup Details Page

  • Adjust Setup Details allows the players to adjust and change the basic race strategy for each horse.
  • Rules:
    • When using the game as either a simulator, in spectator mode or jockey mode, the player has the ability to adjust and modify the race setup details for each horse.
    • When using the game in the betting mode, the player does not have the ability to adjust any of the race setup details for any of the horses. The same also applies if you adjust race setup details you will not be able to bet.
    • When playing in the jockey mode, you are also allowed to make a wager on your horse, so you are able to play two games at once - both Jockey and Betting Game. When making a wager on your own horse in jockey mode, you are prohibited from adjusting the setup details.
  • Adjusting Race Setup allows the player in the spectator and simulator mode to play the race out under a variation of pace scenarios. Compare adjustments you make in the Race Setup Details to jockey instructions. It's important to note that by adjusting Setup Details, you are not altering a horse's overall ability or adjusting his form. You are simply changing the projected running style of the individual horse you modify. For example, under Pace Strategy, a horse may normally be considered a front runner desiring to be on or near the front of the race. Most horses have predictable, consistent running styles. Adjusting these running styles and, again, comparing it to jockey instructions, you are asking your horse to perform outside his normal performance parameters, which may or may not be beneficial for that horse during this race and may or may not affect the performances of other horses inside the race, as well. Modifying a horse's pace strategy for a particular race allows you to evaluate how a race may turn out when horses are asked to perform outside of their normal parameters.
  • Hints when using the Adjust Setup Details page:
    • Changing a horse's strategy from, for example, from stalker (a horse that usually stays near the pace) and asking him to go for the lead as a front runner doesn't mean your horse is capable of reaching the front and he may never obtain it.
    • Slight modifications in race strategies are more realistic than drastic changes. Again, horses have a comfort level in performance and in most cases, the more dramatic the change, a) the less likely they are to do it, and b) the more probable it is that it will be detrimental to the race.
    • When adjusting details on any horse, consider all the horses in the race and what their abilities are before making an adjustment.
    • Adjusting details will allow you to simulate races under a wide variety of pace scenarios and help you look for consistent top performers, which can be very beneficial when using our game as a handicapping tool for upcoming live races.
    • Make adjustments casually. Try not to adjust more than one or two horses at a time with each running of a simulated race. Over-adjusting any given horse or too many horses may not provide any real valuable information from a race handicap perspective.
    • Horses that consistently finish in the money while making adjustments is a true indication of a real race contender.
    • All adjustment parameters are made within the horse's starting true attributes allowing for the most realistic, predictable outcome.
    • All adjustments are based on the track surface designated for the upcoming race.
    • When making adjustments to any horse(s), the computer may or may not further adjust the other horses in the race, which is the same effect you would have from jockeys in the real race.
    • When using our product as a race predictor, it is best to use the adjustment tools in conjunction with the results that are displayed on the Detailed Results Page, particularly the ending energy levels. To get a true understanding of energy levels and other key end result factors, please see the Help section of the Detailed Results Page.
    • Our customers have told us that the combination of adjusting race setup details and looking for consistent top finishers in conjunction with the data displayed on the Detailed Results Page, particularly ending energy levels, can be an absolute advantage and benefit when handicapping upcoming real races. Our testimonials indicate large payoffs for our customers utilizing this combination effectively.
  • Why would I adjust the race setup details if I'm just a spectator? If you're just a spectator, specifically adjusting the details in a significant manner will dramatically affect the outcome of the race. From a spectator standpoint, it is just a fun and exciting feature.
  • Why would I adjust the race setup details if I'm the jockey? This feature may or may not be availble in your version of our game. Our players sometimes adjust competitive horses to run similar styles as they plan to ride their horse. Doing this creates more of a challenge for our players and is great practice for being a jockey in our game. Other players adjust strategies on other horses making it easier and more probable that their horse will perform better. For beginning jockeys, it's an easy way to build confidence.
  • Please Note: When adjusting setup details for other horses, it does not necessarily mean that the adjusted horses will perform according to the adjustments you made. The computer always makes a final adjustment and tries to bring the race into a more realistic format and moves the other horses as real jockeys would. As an example, just because you set the pace strategy for all horses to go for the lead does not and will not make all horses go for the lead. Some are just not capable and the computer will look at that pace strategy as unrealistic.
  • How to Change a Strategy for a Horse:
    • When the Adjust Setup Details page is open, simply highlight the horse on the left side of the screen in blue and then make your adjustments accordingly.
      • Lane Strategy - Using the slider, you will be able to adjust the lane strategy of your horse from 2 to 9. This is like telling your jockey to avoid traffic during the race and keep the horse to the outside as much as possible. Although this adjustment may help your horse from being blocked, it will probably cost your horse valuable ground lost going around turns. Hint: Lane strategy is not that important in shorter fields (less than 8 horses). Try to avoid at all costs 7, 8 and 9 lane strategy unless you absolutely feel your horse is much better than the others.
      • Weight Carried - This is predetermined and is not adjustable in this version of the game.
      • Pace Strategy - This is an indication of how you would want a jockey to position your horse at the start and early-going of the race. Again, indicating going for the lead does not mean your horse will be able to do that. The computer may totally ignore your pace strategy setup if it's outside of the horse's ability and/or too many other horses have a similar strategy.
      • Target Pace - Represents a number from 86 to 100 and is an effort of your horse's speed to be utilized during the early part of the race. Think of 86 as a conserve-energy pace and 100 as an all-out sprint. Hints:
        • Horses that are natural closers being asked for a higher target pace early on may dramatically affect their performance at the end of the race.
        • Lowering the target pace for horses that are natural front runners does not necessarily mean that they will conserve energy or be an assurance that they will have more energy at the end of the race.
        • Adjusting target pace should be done conservatively and a horse should never be adjusted to either the low extreme or high extreme of the target pace identified in the race. A horse's target pace is normally a natural attribute.
      • When to Move - This is an indication of where you will ask your horse to provide a maximum effort. The slider moves from early in the race to late in the race. Just as in pace strategy, the computer may ignore your instructions on when to move based on several factors: a) it's just not in your horse's ability to move at that part of the race; b) the move conflicts with the pace strategy and target pace you've already set up; c) the computer feels that your move instructions are irrelevant because the actual race while being played out is moving in such a contradictory manner to your instructions. Example: You ask the horse to move late in the race, but the early pace is so slow, the horse will be instructed to move earlier and stay within striking range during the stretch run.
  • Summary - Adjusting race setup details, particularly for upcoming live races (as part of our simulator game), will take time to perfect. We suggest keeping diligent notes of your adjustment details in conjunction with the details found on the Detailed Results Page and compare those to the actual race results. After a while, you will find a combination of strategies that can produce hidden opportunities for wagering. Please consider jockey changes, layoffs, trainer changes and any other factors that you feel, in their own right, may dramatically affect a horse's performance. We are always looking for comments and feedback on how players utilize the Adjust Setup Details. Please share them with us.
  • On all screens, by clicking on the Show Picture button at the top right-hand corner of the page, the player has the ability to remove data and display the picture for enjoyment purposes.

Results Page

  • Continue Button - Hitting the Continue button will either take you back to the Basic Game page or display additional horses in the finished race if there were more than ten entries.
  • Quit Button - This simply closes the game out totally.
  • Details Button - Takes you to a complete breakdown detail of the race, the race payoffs, and each horse's individual summarized performance.
  • On all screens, by clicking on the Show Picture button at the top right-hand corner of the page, the player has the ability to remove data and display the picture for enjoyment purposes.

Detailed Results Page

  • Continue Button - Will take you back to the Basic Game setup page.
  • View Replay - Will run the race exactly as it ran if you want to instantly review what just occurred. No modifications can be made during the running of the race except view.
  • View Photos Button - Will rerun the race from the top of the stretch and will stop as each of the top three finishers cross the finish line. A great way for you to enjoy close finishes. Simply click on any key on your keyboard and the replay will move forward to the next horse. Once the top three finishers have appeared, the rest of the horses will appear and take you back to the Results page. Please note, when rerunning View Photos and View Replay features, all camera angle and view feature options are operable.
  • Player Results - Shows a summary of your betting and jockey results for the actual race that just occurred and cumulative details for the current playing period. This, in conjunction with the Player Stats Page, will give you a complete overview of your betting and jockey history. Information in the top screen area reflects the most current player results.
  • Save Race Button - Allows you to do one thing only - that is to save a designated race to your computer. Your saved race will be assigned a designated race number (e.g., 001, 002, etc.). All saved races will be available for review from the Select Prebuilt Race page. Simply click the radio button identified as Saved Races, highlight the saved race (race details will appear in the Race Data screen to the right) from the Pick Desired Race Below screen and then hit Continue. When selecting a saved race, players do not have the ability to bet, ride or adjust race setup details. Replaying of saved races is for enjoyment purposes only. All camera angle features and functions are operable when playing saved races.
  • Order of Finished Chart - Simply shows the exact order of finish by each horse, the margin of victory and the final odds.
  • Time of Race Screen - Compares both the race times and the winner's times, side-by-side, as well as the track variance and winner's speed rating.
  • Footnotes Box - This first shows each horse's individual fractional times in order of finish. End Lane simply shows the number of feet off the rail the horse was when crossing the wire. Turn Loss is simply the amount of distance measured in horse lengths lost by the individual horse going around turns. Block Loss is the amount of distance lost by each horse due to their ability to proceed while being blocked. The Blocked Horse notes do not consider momentum loss. Bump Loss is the amount of ground lost by the horse when bumped during the race. It's possible for horses to have multiple comments in the Bump Loss field identifying multiple bumps during the race. Lane Change Loss - this is ground lost by a horse moving from one lane to another. Lane Change Loss can also be affected by a tiring horse, either drifting out or drifting in during the race. End Stamina is the amount of theoretical energy the horse had left at the completion of the race. A positive number indicates that the horse was not fully utilized to his ability. This can be caused by several factors: a) a poor jockey ride conserving too much energy; b) a troubled or blocked trip not giving the horse the ability to fully extend himself; c) the horse racing at a less than perfect distance, therefore, in theory, never finding his best stride at top speed. The higher the end energy number, the great the energy the horse had left. A negative energy number is an indication that the horse's theoretical energy levels were fully exerted prior to the end of the race and that the horse was probably losing ground, depending upon the energy of the other horses at the wire. Negative energy levels can be indication of the following: a) a poor jockey ride, which can be further evaluated by analyzing some of the other notes such as Curve Loss, Bump Loss, etc; b) too much energy exerted at some point during the race (example: too fast too soon); c) the horse racing at a less than perfect distance; d) a horse racing against horses that are simply better or of a higher class. The finishing energy level in itself can be utilized as a great handicapping tool in simulating upcoming races. Horses consistently finishing with too much energy or negative energy consistently below the average energy levels of the other horses can be an indication that either the class of horses or the racing conditions or the competitive field as a whole with their combined race strategies make it highly unlikely for this particular horse to perform effectively and get a winning effort. In order to best evaluate the horse's final energy level, it is best to simulate the same race over and over again under various race setup conditions and look for horses with not only consistent finishes, but consistent yet minimal positive energy left. This is a clear indication of a contender with these horses in this race scenario.
  • On all screens, by clicking on the Show Picture button at the top right-hand corner of the page, the player has the ability to remove data and display the picture for enjoyment purposes.

Display Settings

Horse Racing Fantasy requires, at a minimum, a 1024x768 screen resolution to run, along with some settings that are set by default in the Windows™ operating system. To verify that your system meets these requirements, please note the following instructions.

  • Load the Control Panel by left-clicking the Start button and then selecting "Control Panel." A link to the Control Panel is also sometimes available in the "My Computer" Screen.
  • Start Menu - Select Control Panel
  • Once the Control Panel has loaded, select Appearance and Themes (If you are in the "Classic View" skip to the next step.)
  • Control Panel
  • Click on "Display"
  • Control Panel > Display
  • Click on the "Settings Tab" across the top
  • Verify that your "Screen Resolution" is set to a minimum of 1024x768 (Higher is ok.) and for best appearance, set your "Color quality" to Highest (32 Bit)
  • Display Settings, Settings Tab
  • Click on the "Advanced Button" and verify that you are at the "Normal Size (96 DPI)" DPI setting under the "General Tab", Then click OK
  • Display Settings, Advanced, DPI Settings
  • Click on the "Appearance" and make sure that your "Font Size" selection is "Normal"
  • Display Settings, Appearance, Font Size
  • Finally, click "Apply" and then "Ok." Depending on your own PC's setup, you may be asked to restart your computer at this time. If asked, save any unsaved documents and close all other open windows, then allow the PC to reboot by following the prompt.

If you need any other help, please contact us at [email protected]. Relax and enjoy! May all your races, both simulated and real, be winning ones.


JimCougar
Founder
Online Racing League World